ryon
Mugenite
"Im not a Monster .....I'm the Devil"
Posts: 100
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Post by ryon on Jul 27, 2011 23:13:33 GMT -5
[Preview] www.youtube.com/watch?v=2RfGf54osHc[Download] www.mugenfreeforall.com/Ryon/SSJGoku.rar[Comment] My 3rd DBZ character for my eventually Super Butoden full game. =Information= Name : Goku Creator : Ryon Form : SSJ (In the game its 2) Gameplay Style : Super Butoden + Original =Move List= Charge - c Ki Blast - z Goku Flip - F, B ,F, a or b (1 hit, SB1 combo) Dancing Kick - F, D ,B, a or b (7 Hits SB2, 5 Hits SB3) Antiair Kick - DB, FU, a or b (2 Hit, if connects) Air Kick - F, D, a or b (1 Hit SB1, 1 Hit Bounce Off SB2 and 3) Spin Kick - Hold a or b for 1 Second (1 hit, SB2) Ki Push - F, B, F, z (1 hit Projectile, sends player flying if hit) =Super List= High Speed Rush - D, F, D, F, a or b (single hit, Combo starts if hit) Kamehameha - D, F, D, F, x or y (Beam worth 60 Projectiles.) Super Kiko - D, F, D, F, z (inspired by DBZ legends) =NOT CODED= Super Kaioken - D, F, D, F, c Get more of my characters at MugenFreeForAll.Com Join the forums dont be afraid, we may be warehousers but we are some of the nicest interent poeple your EVER gonna meet.
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Post by raitei on Jul 28, 2011 8:49:44 GMT -5
Looking forward to it, will test later and give feedback/review ;D
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Post by raitei on Aug 1, 2011 6:08:27 GMT -5
*bump* Here come so of my feedback. For starters, Goku seems to be missing some required sprites. It doesn't matter if you use them or not, they are required. They are usually required for throws and custom states.
Charging Ki is impossible when the Ki is full while the original doesn't care. But when you are already charging it won't stop when it's full.
Juggles are found often. After a muktiple ki shot I can chain another 4 behind it up close, no biggie though. We call it combo.
But move where you launch the opponent in the air can be juggled infinity if timed well.
I can chain the Dancing kick B as much as I like.
I can chain Dancing Kick B after a anti-air Kick B.
I can also chain anti-air kick B a several times, change it to Dancing kick B and continue with anti-air kick B.
And I can Chain Dancing Kick B right after a High Speed Rush.
Train enough with him and you got a pretty cheap one-combo-killer xD
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ryon
Mugenite
"Im not a Monster .....I'm the Devil"
Posts: 100
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Post by ryon on Aug 1, 2011 17:13:57 GMT -5
can....can you make a video of your awesome combos?!
*drools*
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Post by raitei on Aug 1, 2011 17:38:49 GMT -5
I need to see if any of my stuff can do video capturing xD Will upload one if able, or else just a screenie xP
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Post by Ryūku Tsukuyomi on Aug 2, 2011 10:48:07 GMT -5
Nice work man ! your chars are quite nice for just Super Butoden chars.
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Post by raitei on Aug 3, 2011 12:32:50 GMT -5
He is the combo video. If my skills were better I could should you more, but about 20 hits is as far as I can go for now With better control and timing the combo would be infinity.
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ryon
Mugenite
"Im not a Monster .....I'm the Devil"
Posts: 100
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Post by ryon on Aug 3, 2011 16:35:01 GMT -5
i know about that corner infinite. thing is if someone or a computer is in charge, they could air recover and attack back.
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Post by raitei on Aug 3, 2011 17:06:46 GMT -5
Was gonna post my new record xD Remember that not all characters can recover/counter/parry/safe fall or anything else. Though I know your characters are intended for a full game, you can't block during the juggle, so there is no way to back attack except for the recovery which your characters have.
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ryon
Mugenite
"Im not a Monster .....I'm the Devil"
Posts: 100
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Post by ryon on Aug 3, 2011 18:47:02 GMT -5
then i shall add a move that will break all combos at the expense of your super guage!
sorta like in tatsunoko vs. capcom, the "mega crush" will work the same way. AND THE FIRST PERSON TO USE IT! BROLI!
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Post by Neocide on Aug 3, 2011 18:55:21 GMT -5
ummm reitei,90% of characters have air recover,its like a standard in characters like a get up or walk etc. I can do alot of combos myself with my base for my game in the corner as well.
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Post by Ryūku Tsukuyomi on Aug 3, 2011 19:07:32 GMT -5
then i shall add a move that will break all combos at the expense of your super guage! sorta like in tatsunoko vs. capcom, the "mega crush" will work the same way. AND THE FIRST PERSON TO USE IT! BROLI! 'Can't wait to try it even if It'll be on a Broli first.
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Post by raitei on Aug 4, 2011 6:33:44 GMT -5
ummm reitei,90% of characters have air recover,its like a standard in characters like a get up or walk etc. I can do alot of combos myself with my base for my game in the corner as well. Yeah, could be. But it's still just a thought. It could also be a balance issue for his game. Goku has the easiest and fastest moveset of the 3 current characters. He could make huge combo's while it's hard to do with the other 2.
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ryon
Mugenite
"Im not a Monster .....I'm the Devil"
Posts: 100
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Post by ryon on Aug 4, 2011 18:26:49 GMT -5
well of course everyone is gonna be completely revised during that time.
and goku's attacks are technically faster in the source game. I think broli is a threat as well. with out super armor.
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