Post by Neocide on Sept 19, 2011 13:35:18 GMT -5
ok goku's specials are finished and I have uploaded them, so without further ado, goku's moves-
Shokan Idou -
These are two moves that I had in my unreleased goku that I liked a lot. They were designed after yamazaki's qcb, attacks (the ones where you can hold down the button) works the same way, goku holds his hand over his head, then upon release teleports right in front of the opponent. They can chain with one another as well if timed correctly.
Shokan Idou Kick -
Now this move, is a charge back,then forward + attack, light version is a bit slower in speed but goku kicks are quicker, hard version he goes faster but his kicks are a bit slower, also whenever goku is about 80 pixels from the opponent he'll teleport behind them to attack thus shokan Idou Kick.
Sayajin Barrage light -
look at hard versions description for anything on this.
Sayajin Barrage Hard -
This move is just like 2k goku's version, I got rid of the snap it had (the opponent would snap closer to goku after each hit) to make it more like rogue's run in punches.
Rising Assault Light -
Goku rises to the air with his knee followed up with a second one.
Rising Assault Hard -
This move is kinda like another move from 2k goku as well, not my intention, but I like it. by 2k goku I mean the goku from the dbz game that had a beta a few years ago.
Sayajin Barrage (Air) -
this move was made in 2k's goku, but I always felt it was like rogue's multiple punches so I decided to make it similar to that by making it accessible in the air as well.
Shokan Idou -
These are two moves that I had in my unreleased goku that I liked a lot. They were designed after yamazaki's qcb, attacks (the ones where you can hold down the button) works the same way, goku holds his hand over his head, then upon release teleports right in front of the opponent. They can chain with one another as well if timed correctly.
Shokan Idou Kick -
Now this move, is a charge back,then forward + attack, light version is a bit slower in speed but goku kicks are quicker, hard version he goes faster but his kicks are a bit slower, also whenever goku is about 80 pixels from the opponent he'll teleport behind them to attack thus shokan Idou Kick.
Sayajin Barrage light -
look at hard versions description for anything on this.
Sayajin Barrage Hard -
This move is just like 2k goku's version, I got rid of the snap it had (the opponent would snap closer to goku after each hit) to make it more like rogue's run in punches.
Rising Assault Light -
Goku rises to the air with his knee followed up with a second one.
Rising Assault Hard -
This move is kinda like another move from 2k goku as well, not my intention, but I like it. by 2k goku I mean the goku from the dbz game that had a beta a few years ago.
Sayajin Barrage (Air) -
this move was made in 2k's goku, but I always felt it was like rogue's multiple punches so I decided to make it similar to that by making it accessible in the air as well.